While no big official announcement has been made, ResetEra user Toumari took notice of a new studio named Ballistic Moon, which was co-founded by former Supermassive senior programmer Chris Lamb. Several other Supermassive vets, including creative director Neil McEwan and motion capture director Joshua Archer, are also on board. According to Ballistic Moon’s Twitter feed and website, they’re working on a major Unreal Engine 5 project for a “big AAA publisher.” Who might this publisher be? Well, apparently, a motion capture actor let slip they’re working on something called “Project Bates” under director Joshua Archer for Ballistic Moon and Sony Interactive Entertainment. So, it seems at least some of the Supermassive band are getting back together to do something with Sony. As for what kind of game it might be, various Ballistic Moon job ads claim the project will feature “emotive” performances, and images of motion-capture sessions very similar to the ones done for past Supermassive games have already been posted…

— Ballistic Moon (@ballistic_moon) August 9, 2022 Ballistic Moon has also retweeted the trailer for Halloween Ends with the hashtag #inspiration, and Project Bates sure seems like it could be an on-the-nose reference to Psycho. So yes, take this all with a grain of salt for now, but clues point to Ballistic Moon working on a cinematic, performance-heavy horror title of the type Supermassive specializes in. Perhaps something for the upcoming PSVR2? What do you think? What do you think Ballistic Moon might be cooking up? Are you interested in whatever it happens to be?

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